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Old Dec 08, 2009, 09:42 PM // 21:42   #101
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Actually...i think SF should stay.
Well if you say so....
We will let Anet know you've decided.
Thank god thats solved.
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Old Dec 08, 2009, 09:45 PM // 21:45   #102
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Isn't UW an ELITE area? It's not supposed to be easy or not annoying.
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Old Dec 08, 2009, 09:49 PM // 21:49   #103
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Originally Posted by Killamus View Post
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My personal problem with Shadow Form is the mechanism of the skill, not the fact that it favors 6+ Assassins in a team of 8. I think it is rather enjoyable to have a group of similar professions, just like people are clearing FoW with a Mesmer-only team.

I don't bother with the aggrocontrol in the sense of waiting until a tank grabs all foes around him, waits a bit more so they are all clumped together, gives a sign, and people start killing safely from a distance. This had nothing to do with gathering aggro, or watching the minimap, more so with given the foes only one target to focus on, the tank.

Anyway, I was only countering the claim of 'UW being impossible without SF, or without tanks'. It is apparent it is not impossible. If the process is rewarding enough in NM is a personal opnion, so let's leave it there.
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Oh yea, and to whomever says that tank and spank is not a good idea... Let's look at the pros vs the cons:
I think it is a boring way of playing this game.
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Old Dec 09, 2009, 12:41 AM // 00:41   #104
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Originally Posted by refer View Post
Isn't UW an ELITE area? It's not supposed to be easy or not annoying.
Yes, so is DoA and look what happened to it after nerfing Ursan. It is a ghost town. Good luck trying to find a successful balanced PUG to clear it.

The problem with making elite areas really hard is, that would exclude most PUGs. To clear them would then require a dedicated team from a dedicated PvE guild to setup a build/time. This means people would stop going there to LFG/GLF to seek a team, making it another DoA-like ghost town in this game.

People here forgot that this game exists for the sake of providing entertainment, not to substantiate some people's e-peen. UW is probably the most popular of the elite areas right now, but as expected, ANet is going to destroy it once again.

Instead of making their games better and more popular, they tend to make them worse over time by listening to all the QQers in this forum. First, ANet destroyed DoA, and now UW is under attack. Which is why I dont think GW2 would last very long at this rate, so I am not buying it.

Last edited by Daesu; Dec 09, 2009 at 12:49 AM // 00:49..
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Old Dec 09, 2009, 12:59 AM // 00:59   #105
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Originally Posted by BlackSephir View Post
We're not in the 8bit era any more. Every game in the last 20 years or so was made for money. That didn't stop the devs for making good content and balancing their games.
Let me simplify things for you.

GW content is great or else they would not have sold as many copies; and balancing was acceptable up to NF/ EotN. But this far down the line ANet would have nothing to gain by balancing and adding content. Keeping the player base happy is not smart from a business point of view. For now they have dumed down the game in the hope this will keep up sales.

By not fixing anything Anet is gambeling more people if not all will leave GW and move on to GW2 when that is released.

Let me put it like this. Would you buy a brand new car if your current one is in mint condition?

Last edited by isildorbiafra; Dec 09, 2009 at 01:03 AM // 01:03..
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Old Dec 09, 2009, 01:11 AM // 01:11   #106
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Before all the recent UW changes, you could do every quest with an assassin, ele, mesmer or monk. It was not profession-restricting, using 5-6sins was just the most efficient way.

Shadow form did not remove all elements of skill as some people seem to think. Doing uw fast takes skill, and non-"elite" people can still complete it - everybody wins except those who want the end chest to be worth something, but if you just want money go powertrade.

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Originally Posted by Vazze View Post
You have a point there. But that won't be different from the current situation. Who do we have in ToA right now?
Group A) SC teams doing FOW with SF and manly or Mobway (slowly getting replaced by dayway)
Group B) ppl lfg to do FoW or UW for fun or for hall ...mostly first timers.

The two groups never mix. Whether you buff or nerf SF.
These days ToA is populated with Group B) mainly because of Dhuum.

If sf is nerfed Group B will still be lfg in ToA except they start using a different type of tank or ... blasphemy!... they don't use tanks at all and will go with balanced.

If sf is nerfed Group A will do the next most profitable farm that fits their level of experience. If that is not another form of UW/FOW farm, they will disappear from ToA and will go someplace else. So what?
As outlined by Vazze perfectly, nerfing SF does not mean PUGs will form where so can easily find a group for any class/build. As many have said already, look at DoA.

SF is not some super-duper god mode the likes of which have never been seen before. 600 monk can tank anything SF can and more, OF or warrior tank etc. can all tank almost everything SF can. The difference is that with SF you only have to stop once every 30 seconds, where as with other builds you must constantly be refreshing enchantments, have bonders/healers etc. Surely pressing 1-2-3-4 every 10secs is not actually harder to do than press 1-2 every 30.

From what I can see these are the only 4 points people make against SF and IMO they are all null and void.
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Old Dec 09, 2009, 01:21 AM // 01:21   #107
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IMO they are all null and void.
Like the contents of your skull?
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Old Dec 09, 2009, 02:33 AM // 02:33   #108
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My thoughts?

KILL IT. Make people learn to play again. If a group with only proph skills used to be able to take down the UW.....
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Old Dec 09, 2009, 02:38 AM // 02:38   #109
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I don't know what's more sad, that there is another shadow form thread, or that people post in it thinking they are making original contributions that havent been said a million times already.

Oh and ya'll will be just as bad/poor/unoriginal after they nerf SF, so don't think it will solve all your problems

Last edited by Horace Slughorn; Dec 09, 2009 at 02:40 AM // 02:40..
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Old Dec 09, 2009, 02:43 AM // 02:43   #110
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It's probably best if this discussion continued in one of the many shadow form threads.

For example, http://guildwarsguru.com/forum/showt...ht=shadow+form.

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